Yes, exactly, model animation.
I'll look into that thread, thanks.
Search found 366 matches
- Mon Jan 11, 2016 9:16 am
- Forum: Developmental Ideas
- Topic: Looking for a programer
- Replies: 41
- Views: 22660
- Mon Jan 11, 2016 8:50 am
- Forum: Programming Discussion
- Topic: I am new to D.C. development, and I'm requiring guidance.
- Replies: 24
- Views: 5221
Re: I am new to D.C. development, and I'm requiring guidance
viewtopic.php?f=29&t=102800#p1041492It seems like you're a Windows user. Sorry, but I'm a Unix user.
Maybe this guide by Ph3nom can help you?
- Sun Jan 10, 2016 1:26 pm
- Forum: Developmental Ideas
- Topic: Looking for a programer
- Replies: 41
- Views: 22660
Re: Looking for a programer
I like to program an animation for a project, if there will be one.
- Sat Jan 09, 2016 1:42 pm
- Forum: Programming Discussion
- Topic: Online video tutorials request.
- Replies: 21
- Views: 4646
Re: Online video tutorials request.
So then would you give me a corrected version of my steps then? I'm only here to learn. 1) Master the C language through reading the books, stackoverflow, articles, and practice. 2) Practice more! 3) Lurk through KallistiOS samples code. 4) Write some code by yourself. Also, I would like to recomme...
- Thu Jan 07, 2016 4:11 pm
- Forum: Gaming Forum
- Topic: Post everytime that you buy a new game...
- Replies: 4291
- Views: 301090
Re: Post everytime that you buy a new game...
Mass Effect 3 Digital Deluxe edition
Tomb Raider PC 2013.
Both excellent games.
Tomb Raider PC 2013.
Both excellent games.
- Thu Jan 07, 2016 4:08 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: I'm lost, I have 02.86% understanding of this error.
- Replies: 1
- Views: 2167
Re: I'm lost, I have 02.86% understanding of this error.
Well, sad news for you, your Windows 10 system clearly stated the problem for you. Change the decompressing program or run it in compatibility mode. (right click 7z.exe -> Properties -> Run in compatiblity mode -> Select the Win7)
- Tue Dec 22, 2015 4:19 pm
- Forum: Off-Topic Forum
- Topic: Dreamcast 2?
- Replies: 14
- Views: 3121
Re: Dreamcast 2?
Oh, please stop naming such kind of post's like that. No one ever would believe these nonsense. First of all, these "petition" is purely composed. SEGA, as a software company, would never risk again to produce something like this. Competition on console market is very risky and highly expe...
- Tue Dec 22, 2015 3:59 pm
- Forum: Programming Discussion
- Topic: powervr2 limits
- Replies: 44
- Views: 11013
Re: powervr2 limits
Please spend some time and edit the links you have provided
- Mon Dec 21, 2015 4:15 pm
- Forum: Off-Topic Forum
- Topic: Star Wars Episode VII discussion [SPOILERS]
- Replies: 5
- Views: 2164
Re: Star Wars Episode VII discussion [SPOILERS]
I hate this movie. Jah Jah Abrams spoiled absolutely everything for me.
Plot is dumb and stupid.
Movie is the collection of bloopers and belchings.
It is so dumb I can't even explain how much.
(Tomorrow I'll post detailed description why I hate that movie so much).
Plot is dumb and stupid.
Movie is the collection of bloopers and belchings.
It is so dumb I can't even explain how much.
(Tomorrow I'll post detailed description why I hate that movie so much).
- Sun Dec 20, 2015 4:36 am
- Forum: Programming Discussion
- Topic: powervr2 limits
- Replies: 44
- Views: 11013
Re: powervr2 limits
>how much programming tricks It's hard to answer this question. Probably, many? How many was invented in the past years? >and software that never came to the dreamcast? There's a list on wikipedia somewhere. I think it will be quite useful. http://www.tomshardware.co.uk/forum/32461-13-comlete-unrele...
- Sun Dec 20, 2015 4:31 am
- Forum: Off-Topic Forum
- Topic: Smashed my TV
- Replies: 20
- Views: 3685
Re: Smashed my TV
So any repair suggestions on repairing it or should I put it on craig list and hope someone will buy it as is? I like to give a useful advice, but... Unfortunately, such kind of things are very costly to repair. It's such costly that it is really easier to buy a new thing. I understand your despair...
- Sun Nov 08, 2015 5:54 am
- Forum: Programming Discussion
- Topic: powervr2 limits
- Replies: 44
- Views: 11013
Re: powervr2 limits
By using the cache, instead of reading from the disc, you would always read from RAM. Even if it took you a long time to find the data in the cache due to the changed order, accessing the disc is so slow in comparison (magnitudes!), that you're guaranteed to get a speedup. Of course, of course, thi...
- Fri Sep 18, 2015 3:59 am
- Forum: Programming Discussion
- Topic: powervr2 limits
- Replies: 44
- Views: 11013
Re: powervr2 limits
So while the DC has less memory available for a cache I can't proof my point with a slides or some other info but I recall that I've seen a diagram that shows that bigger cache sizes doesn't necessarily mean boost up. If the cache for streaming assets is bigger, one needs to read files from disc le...
- Mon Dec 15, 2014 12:01 pm
- Forum: Programming Discussion
- Topic: powervr2 limits
- Replies: 44
- Views: 11013
Re: powervr2 limits
I can't proof my point with a slides or some other info but I recall that I've seen a diagram that shows that bigger cache sizes doesn't necessarily mean boost up.So while the DC has less memory available for a cache
- Fri Dec 12, 2014 3:34 am
- Forum: Programming Discussion
- Topic: powervr2 limits
- Replies: 44
- Views: 11013
Re: powervr2 limits
Well, Dreamcast system has some specific hardware features, yielding which, better performance may be achieved at some stages of the pipeline (for example, Dreamcast has the Tile Accelerator, which PS2 lacks, taking advantage of this concrete feature may gain some good results, or, for example, adva...
- Sat Nov 29, 2014 8:10 am
- Forum: Programming Discussion
- Topic: Anyone using CubicVR?
- Replies: 1
- Views: 563
Re: Anyone using CubicVR?
Well, there was so time back in 2013 when I was actually trying to develop for Dreamcast, nuff said, it had rejecting to built (throwing errors).
Dunno of it's state for now.
Dunno of it's state for now.
- Sat Nov 29, 2014 8:07 am
- Forum: Programming Discussion
- Topic: powervr2 limits
- Replies: 44
- Views: 11013
Re: powervr2 limits
Can the pvr emulate psp games ? If we want to keep answer simple, no, it's not. Pvr2 alone can not emulate psp games, it requires all hardware to cooperate in a maximum efficient manner. Also, I even doubt that DC will be able to emulate PSP games at fullspeed (considering PSP is more "powerfu...
- Fri Nov 14, 2014 4:59 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Shenmue and Shenmue 2 engine
- Replies: 20
- Views: 6719
Re: Shenmue and Shenmue 2 engine
Yes you could, but it requires time and some level of expertise.
- Fri Nov 14, 2014 4:53 am
- Forum: Gaming Forum
- Topic: Just look at those textures
- Replies: 26
- Views: 4760
Re: Just look at those textures
I love the horrible aliasing.
- Fri Jul 11, 2014 9:32 am
- Forum: Programming Discussion
- Topic: Why are we use "elf" as intermediate format for bin files?
- Replies: 1
- Views: 425
Why are we use "elf" as intermediate format for bin files?
Let's look into some random example from KOS:
If we change linker output format to .EXE, wouldn't we being able to make .BIN from them?
(from dreameye makefile)$(KOS_CC) $(KOS_CFLAGS) $(KOS_LDFLAGS) -o dreameye_test.elf $(KOS_START) \$(KOS_LIBS)
If we change linker output format to .EXE, wouldn't we being able to make .BIN from them?