Search found 4865 matches
- Mon Aug 02, 2004 8:15 pm
- Forum: Programming Discussion
- Topic: /PC Question
- Replies: 8
- Views: 817
How to load and int kos/sdl display images http://imrtechnology.ngemu.com/graftut.htm as for the other thing burn your images on a cd load your serial disk up swap in the disk with the grafix on load your elf with out them /RD/ change to /CD/ it will load the files off the cd. much easy saves time. ...
- Mon Aug 02, 2004 7:38 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: A football homebrew
- Replies: 30
- Views: 1723
- Mon Aug 02, 2004 6:47 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: How many games can nesterdc hold???
- Replies: 19
- Views: 1154
- Mon Aug 02, 2004 6:17 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Unofficial Release - Tux And Barrels 0.2
- Replies: 15
- Views: 1183
- Mon Aug 02, 2004 6:05 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: A football homebrew
- Replies: 30
- Views: 1723
- Mon Aug 02, 2004 5:18 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: PS2 beating the Dreamcast to be THE console for 2D Fighters?
- Replies: 71
- Views: 3493
- Mon Aug 02, 2004 4:45 pm
- Forum: First Person Shooters Development
- Topic: RADQuake 5
- Replies: 42
- Views: 5137
- Mon Aug 02, 2004 8:39 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Unofficial Release - Tux And Barrels 0.2
- Replies: 15
- Views: 1183
- Mon Aug 02, 2004 7:21 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Dreamcast overclock
- Replies: 64
- Views: 3904
- Mon Aug 02, 2004 7:16 am
- Forum: Programming Discussion
- Topic: PPPPUURRRRUU PURU!
- Replies: 63
- Views: 21610
- Sun Aug 01, 2004 3:36 pm
- Forum: First Person Shooters Development
- Topic: RADQuake 5
- Replies: 42
- Views: 5137
- Sun Aug 01, 2004 3:21 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: That Saturn emu.
- Replies: 27
- Views: 2290
Still yeah much harder or did just cost to much to train the people, how to use it. Still it left people with the wrong impression of the saturn and it's a darn shame. Over and over i say it cant do 3d or this or that. AND it Should be the programers could not learn or did not want to learn how to u...
- Sun Aug 01, 2004 2:19 pm
- Forum: Off-Topic Forum
- Topic: Gamecube vs Ps2
- Replies: 116
- Views: 5775
- Sun Aug 01, 2004 1:50 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Dreamcast overclock
- Replies: 64
- Views: 3904
I would like to see neogeo geo cd running on that thing thou. might be 200% speed heh fastforward looking even more then now. You would have to have some other form of cooling not just the fan and a i would say a led read-out displaying the heat it's making. You could if keeping the heat down make i...
- Sun Aug 01, 2004 1:30 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: That Saturn emu.
- Replies: 27
- Views: 2290
Saturn was just as powerfull with 3d as 2d common thought by people it was not a 3d console but it's not correct at all. Just does not work like that it's a 3d console 2d works well because the developers knew what they were doing. 3d power was not really used as it was hard to get the most of real ...
- Sun Aug 01, 2004 7:20 am
- Forum: First Person Shooters Development
- Topic: RADQuake 5
- Replies: 42
- Views: 5137
- Sat Jul 31, 2004 8:31 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DC Nincest 64
- Replies: 63
- Views: 7756
You can allways get the pc version and test what it runs should be almost the same. It's cool to see things tryed that are very hard todo. Start new one's as i know it gets fustrating working on the same project. good luck troy i know your talent and skill ive seen it in action. Any of the emus for ...
- Sat Jul 31, 2004 3:13 pm
- Forum: First Person Shooters Development
- Topic: RADQuake 5
- Replies: 42
- Views: 5137
We will have the release as Speud wants with out any condations thats how i like to work. We have it with out fraggers changes as it's to much work and it would be a waste of speuds time and thats not what i want. Im happy with the work speud did on radquake and happy to have it stay the way he his ...
- Sat Jul 31, 2004 8:40 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Okay... n64 snes neo geo cd saturn!!
- Replies: 21
- Views: 1113
Just so complex the dma modes and custom chips and how many there is it's really complex just for being complex. I really doubt any one could port uae it's also C++ very cpu heavy very hard port to do even to get it running. 500mhz and up i dont get fullspeed on most games. Never made for speed. Whe...
- Sat Jul 31, 2004 8:09 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Okay... n64 snes neo geo cd saturn!!
- Replies: 21
- Views: 1113