Search found 14529 matches
- Sun Dec 31, 2023 9:21 pm
- Forum: /dev/null
- Topic: Happy New Years DCEmu!
- Replies: 2
- Views: 487
Re: Happy New Years DCEmu!
Happy New Year!
- Mon Dec 25, 2023 10:56 pm
- Forum: Off-Topic Forum
- Topic: What does everyone do for work?
- Replies: 40
- Views: 185652
Re: What does everyone do for work?
Holy... please try a whole foods plant based diet. It's probably the only thing that might help, so it's worth a shot: https://fightlymphedema.com/plant-based-diet-for-lymphedema/ https://www.lwocommunity.co.uk/plant-based-diet' The only thing that might help ??? Don't do this -- An entirely plant ...
- Tue Nov 28, 2023 3:42 pm
- Forum: /dev/null
- Topic: I was going to retire if Null went 3 months without a post
- Replies: 4
- Views: 726
Re: I was going to retire if Null went 3 months without a post
But the One Word Story thread just hit its 10th anniversary this year and you want to retire?
- Sat Nov 04, 2023 11:01 pm
- Forum: Programming Discussion
- Topic: Race condition in KOS timer_??_gettime*
- Replies: 10
- Views: 1775
Re: Race condition in KOS timer_??_gettime*
When working on my benchmarks a couple months ago, I noticed every once in a while I'd get erratic jumps in the performance readings. I set the benchmark to discard readings that were out of expected range, which got the job done, but today I applied the solutions shared by TapamN and Quzar and it f...
- Sat Nov 04, 2023 1:57 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Metal Gear Solid 2: Sons of Liberty on Dreamcast
- Replies: 5
- Views: 535
Re: Metal Gear Solid 2: Sons of Liberty on Dreamcast
This is so awesome, thanks for sharing!
Simulant engine is an excellent development for the scene and I can't wait to see what other talented developers come up with!
Simulant engine is an excellent development for the scene and I can't wait to see what other talented developers come up with!
- Mon Oct 23, 2023 9:53 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: My 3D game engine
- Replies: 19
- Views: 1332
Re: My 3D game engine
Thanks for posting! Interested to see where this goes
- Mon Oct 23, 2023 9:20 pm
- Forum: Programming Discussion
- Topic: Thanks, TapamN
- Replies: 1
- Views: 377
Thanks, TapamN
https://github.com/KallistiOS/KallistiOS/blob/8b380271151dea406c82ff4dd9179621ef1247cd/kernel/arch/dreamcast/include/dc/sq.h#L161 /** \brief Copy a block of memory to VRAM \ingroup store_queues \author TapamN This function is similar to sq_cpy(), but it has been optimized for writing to a destinatio...
- Wed Oct 04, 2023 10:23 pm
- Forum: Programming Discussion
- Topic: Compiling gcc-rs in Oct 2023
- Replies: 0
- Views: 926
Compiling gcc-rs in Oct 2023
As mentioned in the September GCC Front-End For Rust report : Furthermore, a longstanding cross- compilation issue has been fixed, allowing some of our early gccrs users to continue using the compiler for Dreamcast/SH4 development. Now, it's easy to build the GCC for Rust compiler once more. If you'...
- Sat Sep 23, 2023 7:59 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Redump2CDI utility
- Replies: 0
- Views: 1045
Redump2CDI utility
I made a utility that can convert from Redump Dreamcast multisession CD/MIL-CD image format to DiscJuggler format. This is for Redump CD images only, NOT GD-ROM images. The Redump format was created for superior archival purposes, but no software can burn them and very few can open them. This makes ...
- Sat Sep 23, 2023 5:03 pm
- Forum: Programming Discussion
- Topic: Need help with converting to this format VMU Save Icon palette
- Replies: 1
- Views: 230
Re: Need help with converting to this format VMU Save Icon palette
I forgot to post here that I made something for ian to take care of this.
https://github.com/darcagn/vmuicontool
https://github.com/darcagn/vmuicontool
- Wed Sep 20, 2023 3:49 pm
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 71
- Views: 6024
- Sun Sep 17, 2023 12:03 pm
- Forum: Hardware Modification and Repair
- Topic: a couple new dreamcast designs
- Replies: 32
- Views: 3992
Re: a couple new dreamcast designs
Ha, I remember those from back in the day. I thought they looked awesome. And even though it's been 20 years I still remember your username, DukeofURL. I thought it was funny.
- Wed Aug 30, 2023 3:10 pm
- Forum: Gaming Forum
- Topic: Bomb Rush Cyberfunk
- Replies: 4
- Views: 1086
Re: Bomb Rush Cyberfunk
I'm All City baby. I completed the story a couple days ago. There's a good chunk of stuff to do after the story between collecting all the graffiti, outfits, music, the achievements, etc. so I'm trying to 100% the game in the coming days. Definitely still highly recommended after completing the stor...
- Mon Aug 21, 2023 11:50 am
- Forum: /dev/null
- Topic: Where can I find gay sailors?
- Replies: 2
- Views: 513
Re: Where can I find gay sailors?
Are you stuck in 1986 for this quest or do you have access to modern technology? If the latter, then download the "Grindr" app and change your filter settings to "Sailor: Yes".
- Fri Aug 18, 2023 1:54 pm
- Forum: Gaming Forum
- Topic: Bomb Rush Cyberfunk
- Replies: 4
- Views: 1086
Bomb Rush Cyberfunk
https://store.steampowered.com/app/1353230/Bomb_Rush_Cyberfunk/ Released today. The spiritual successor to Jet Set Radio. Music by Hideki Naganuma. I'm about 90 minutes in, and it's awesome. This is the sequel to Jet Grind Radio / Jet Set Radio Future that everyone has been looking for. The story an...
- Sat Aug 12, 2023 10:49 am
- Forum: Programming Discussion
- Topic: pl_mpegDC ported running but community help needed
- Replies: 71
- Views: 6024
Re: pl_mpegDC ported running but community help needed
Moving to Programming Discussion as this has quickly shifted from an idea to reality!
Thanks everyone!
Thanks everyone!
- Thu Aug 03, 2023 9:46 pm
- Forum: Programming Discussion
- Topic: GCC 13.2.0 coming soon: compiler info and another performance showdown
- Replies: 2
- Views: 481
Re: GCC 13.2.0 coming soon: compiler info and another performance showdown
I tested all KOS examples under the newest toolchain and I've found no regressions since 9.3.0. Therefore, the latest toolchain with GCC 13.2.0, Binutils 2.41, Newlib 4.3.0, and GDB 13.2 has been upgraded to the "stable" configuration in KOS. Additionally config files are available in the ...
- Thu Jul 27, 2023 9:12 am
- Forum: Programming Discussion
- Topic: GCC 13.2.0 coming soon: compiler info and another performance showdown
- Replies: 2
- Views: 481
Re: GCC 13.2.0 coming soon: compiler info and another performance showdown
GCC 13.2.0 is now released, and it is available to build from the toolchain script in KOS.
- Wed Jul 26, 2023 2:35 pm
- Forum: Official Sylverant PSO Server Forum
- Topic: Auto-Ban issue
- Replies: 3
- Views: 563
Re: Auto-Ban issue
i have been trying to contact you over IRC but you guys ignored me, so i will do it here instead. Almost no one uses IRC anymore (unfortunately) and you mentioned this at 5:45am and left the room at 6:40am, so I don't think anyone was consciously ignoring you. Someone said in the Discord server he ...
- Sun Jul 23, 2023 10:51 am
- Forum: /dev/null
- Topic: One of our old members mentioned in NullDC!
- Replies: 16
- Views: 2676
Re: One of our old members mentioned in NullDC!
Damn. Wraggster is a shame and Xylene will never get as good as him?
Xylene, you really are trash!
Xylene, you really are trash!