Search found 11286 matches
- Sat Apr 06, 2002 3:45 pm
- Forum: First Person Shooters Development
- Topic: Half life mod for quake DC
- Replies: 5
- Views: 744
- Sat Apr 06, 2002 3:40 pm
- Forum: First Person Shooters Development
- Topic: chaning control scheme
- Replies: 8
- Views: 666
well, as far as I know you cant change the control system on Quake, ut personally the way the controller is set up is the best way of playing fps games on Dreamcast. I think looking would be too hard to using digital buttons. Maybe you should try changing the control system on unreal tournament? As ...
- Sat Apr 06, 2002 3:34 pm
- Forum: First Person Shooters Development
- Topic: GOOD QuakeDC mods?
- Replies: 7
- Views: 712
- Sat Apr 06, 2002 3:29 pm
- Forum: First Person Shooters Development
- Topic: The Inevitable MOD wishlist....
- Replies: 1
- Views: 385
- Sat Apr 06, 2002 6:54 am
- Forum: First Person Shooters Development
- Topic: Help burning the Quake Rally mod
- Replies: 6
- Views: 598
It says on AJay's site that the only trouble is that most of the textures on the cars are in black and white. It seems like a bit of a difficult mod to get working because not only are the files in 2 seperate .pak's there are also map and demo files outside of the paks and an aplication to choose th...
- Fri Apr 05, 2002 10:10 am
- Forum: First Person Shooters Development
- Topic: Help burning the Quake Rally mod
- Replies: 6
- Views: 598
Help burning the Quake Rally mod
Ive recently got into Quake DC and have successfully burn the raptors mods. However Im having trouble burning Quake Rally as it seems to be very different. Place could somebody help me with what files I should be putting where and with map renaming (I dont have a keyboard for my DC)
Thanks
Thanks