Unreal Tournament 2004 Demos

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Unreal Tournament 2004 Demos

Post by area »

here is the official Atari mirror. im' getting 500kbyte/sec off of it - 404

I'm slightly surprised that no-one has made this topic yet. The demos for UT2k4 are now out, and there is no excuse not to download it (just over 200Mb)

Windows Demo
Mac Demo
Linux Demo

It is, bluntly, amazing fun. I have only played Onslaught so far, but it is so enjoyable I haven't even tried the other modes yet. It is sort of like Warpath in Team Fortress Classic - you have to capture the nodes sequentially. However, capturing nodes isn't instantaneous - the nodes have health, and take time to build. The map in the demo has two routes that you capture, which also adds to the entertainment.

Then, add in vehicles. Mounted guns, too. It is enormously enjoyable, and runs really well to boot, even on a PC like mine (Athlon 1900XP, Gforce 3 Ti200, 512Mb RAM) which is respectable, but nothing noteworthy.

You'll enjoy it, I guarantee :)
Last edited by area on Sat Feb 14, 2004 9:56 am, edited 1 time in total.
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Post by Eckostyle »

Oh. My. God.

This game is seriously going to kick ass. I simply cannot wait. :D
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Post by sixteen-bit »

Cheers Area, a nice consistent 121.00KB/s from that server :thumbsup: :D
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Re: Unreal Tournament 2004 Demos

Post by area »

*Made a right cockup here. I quoted myself and edited the quote, posting again instead of correcting a mistake. If some kind mod could delete this, it'd be appreciated*
Last edited by area on Sat Feb 14, 2004 9:56 am, edited 1 time in total.
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Post by mikelomax »

the reason why is because i was too busy playing it, i'm looking forward to (trying) to make my own onslaught levels. specially an indoor one that might be interesting...
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Post by Lunchbox »

anyone know the min requirements? is it the same as UT2003?
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Post by sixteen-bit »

Lunchbox wrote:anyone know the min requirements? is it the same as UT2003?
Well it works just fine at 800x600, full details, on a Duron 1200, MX420, 384MB of SDR.
Edit: I should say this machine gets about 3000 on 3DMark 2001SE so unless you're running onboard graphics you'll have no troules.
Last edited by sixteen-bit on Sat Feb 14, 2004 12:21 pm, edited 1 time in total.
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Post by Lunchbox »

ok i'll give it a shot :D
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Post by perry »

'tis brilliant. Been playing since saw it over at /. Can't wait now man.
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Post by Hawq »

The assault on the Skaarj ship level has me drooling with anticipation, gonna be good
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Post by sixteen-bit »

After playing the demo a little I've got to hand it to the coders. They've created some damn realistic bots; they all seem to automatically grab the most powerful tank and drive off straight away without waiting for any others to jump in and man the guns :o
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Post by mikelomax »

sixteen-bit wrote:After playing the demo a little I've got to hand it to the coders. They've created some damn realistic bots; they all seem to automatically grab the most powerful tank and drive off straight away without waiting for any others to jump in and man the guns :o
or if you get into the 4x4 type vehicle and drive it they'll only get in if you honk the horn, and when they do they're rubbish at shooting the guns at anything remotely threatening...

still better than nothing i suppose
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Post by Egotistical EvilN »

Wow.That has to be the most buggy demo ever.or its my video card.eh.
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Post by sixteen-bit »

EvilN wrote:Wow.That has to be the most buggy demo ever.or its my video card.eh.
The demo isn't buggy; What graphics card are you using?
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Post by Egotistical EvilN »

TNT2...-_-
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Post by Hawq »

sixteen-bit wrote:
EvilN wrote:Wow.That has to be the most buggy demo ever.or its my video card.eh.
Though there are a few buggies in it




































sorry bout that
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Post by The OK Pope »

Hmm, I wonder what game gave them the idea to add vehicles? :D
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Post by aisupikku »

The OK Pope wrote:Hmm, I wonder what game gave them the idea to add vehicles? :D
Seriously! I wish Tribes faired better with the crowd... Unless, of course, Tribes got it from somewhere else and I'm part of the unknowing crowd...
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Post by Lartrak »

I think a sequel a year later is too soon for that type of a game.
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Post by pkScary »

but it's almost totally different, so I am fine with it

we'll see what ut 2005 is like
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