Revolution Controller Is Tiny

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Revolution Controller Is Tiny

Post by DaMadFiddler »

...Just check out these publicity shots:

http://www.flickr.com/photos/ludo/sets/ ... 105519147/

(I tried to link the images directly, but Flickr has a spoiler script to prevent getting photo URLs...and I couldn't find the original photo address in the page source)
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Post by TyBO »

Wow... and in the trailer, it looks bigger. Maybe that's just cause the Japanese have smaller hands. ;)
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Post by Orange_Ribbon »

I hope they make nintendo, or maybe a third party makes a bigger one. My hands are to big for that. I actually get hand cramps from playing GC titles.
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Re: Revolution Controller Is Tiny

Post by butters »

DaMadFiddler wrote: (I tried to link the images directly, but Flickr has a spoiler script to prevent getting photo URLs...and I couldn't find the original photo address in the page source)
If I may guess at how they are doing their image generation, I think they are storing them as blobs in a database and generating an image out of that data. That's the only way I can think of that Firefox wouldn't be able to determine the actual source.
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Re: Revolution Controller Is Tiny

Post by DaMadFiddler »

butters wrote:
DaMadFiddler wrote: (I tried to link the images directly, but Flickr has a spoiler script to prevent getting photo URLs...and I couldn't find the original photo address in the page source)
If I may guess at how they are doing their image generation, I think they are storing them as blobs in a database and generating an image out of that data. That's the only way I can think of that Firefox wouldn't be able to determine the actual source.
Normally, pages will just put a "dummy" layer over the image, so you get the wrong thing when you right-click. However, you can generally get the correct URL by calling up the page source and looking for it.

However, in this case, it looks like it's all being loaded by scripts using reference numbers rather than filenames, so there's no way of telling where the actual image is.
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Post by butters »

Tools > Page Info > Media in Firefox

Image
Image

Hopefully that displays with this site as a referrer.
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Post by Quzar »

That second man is scary. I like this because I have tiny tiny hands.
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Post by |darc| »

Image
It's thinking...
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Post by Lunchbox »

I'd like to know how much it weighs. If they can keep it just as light as standard tv remote then I'd be happy.
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Post by Matt »

I don't mind. Its going to be cheap, and fun
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Post by Cid Highwind »

Hopefully it won't be smaller than the cube controller, that one fits my hands perfectly but shouldn't have been any smaller. I don't have big hands.
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Post by melancholy »

Actually, that looks to be about the size I imagined it to be.
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Post by atf487 »

Image
Image
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Post by Nico0020 »

creepy small.
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Post by Sir Savant »

Does it have built-in rumble? If so, reminds me of that PS2 dongle.

*shudders*
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Post by MulletMan13 »

Cheap and fun,

just like a whore |/|
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Post by BlackAura »

Looks a comparable size to the Gamecube controllers. Obviously it's a lot smaller, but it's intended to be used one handed. The proportions seem to be about the same.

Bear in mind that you shouldn't have to stretch your fingers at all to hit the buttons, and there's generally one control to each digit (at most, four buttons and a stick), so it doesn't really matter how large or small your hands are. The only thing that really matters is the position of the fingers, or more specifically the ends of the fingers.

It's kinda hard to explain, but you you don't insist on gripping the controller tightly with your entire hand, it looks like you'd be able to hold this thing comfortably. Put it in your hand, with the index finger on the trigger (or index and middle fingers on the triggers on the analog controller). Rest the weight of the controller on your fingers only (all of them), but don't try to grip the thing firmly - just rest it there. Then, put your thumb on the top button / analog stick. Unless you have some kind of hand deformity, you should be able to reach it easily. Since the thumb and fingers have pretty much the same relative proportions on everybody, the hand should neatly loop around, putting the thumb in approximately the right position. If you adjust how far around the controller you wrap your fingers, you should be able to get the thumb in a comfortable position, and you won't have to move it much (one control per digit).

That is, of course, assuming that it's properly designed, and that I've not got entirely the wrong idea. From the photos, it looks like I'm about right, although I may have underestimated the size of the controller a bit. The triggers on the analog attachment seem to be in a different place, so it looks like you might have to stretch your fingers out slightly to be able to reach them. If they're Gamecube style analog triggers, that makes sense.
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Post by DaMadFiddler »

Sir Savant wrote:Does it have built-in rumble? If so, reminds me of that PS2 dongle.

*shudders*
Well, they did say they were trying to "expand their audience" :P

Just imagine the possibilities! A small, smooth, elongated controller with built-in rumble and realtime 3D position/direction/movement sensing. You know there's bound to be a GameGirlAdvance article sooner or later :twisted:
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